Blizzard's way of telling a story may have become formulatic (that is not a real word). What they do is, have a good guy that you can control. Train him up, make sure that he is all powerful. The designers make sure that you love him.
Then...
He falls into the enemies' hands and then, he converts.
In a way, Starcraft's and Warcraft's narrative may be the same. Also, remember the ending of Diablo? I won't spoil it.
I hope that if they have a third franchise, it would be something fresh.
No comments:
Post a Comment